The original speedrun, Any% (No Major Glitches) is an arguably more difficult run that trades flying and warping for cancels, clips and skips.
The classic speedrun route: orb, dagger, RTSR, wand, then to the Quarry, Ziggurat, Atoll, Library, Fortress, Temple, and the Heir. Ledge clips, ice bomb tricks, grapple cancels, crab wrangling, and lure tech. This is the run that kicked off this community.
It may be slightly harder to learn than Any% Unrestricted due to the ease of major glitches and the amount they pave over, but the tricks in this run feel maybe a tad less fragile overall.
Acquire Orb
Acquire Dagger
Enter Ziggurat
Blue Key
Boss: Scavenger
If you have 8+ wand shots worth of mana If you have 7 or less wand shots worth of mana
Green Key
Red Key
The Heir
Warp to Heir
- Run to the Overworld West warp point. To avoid aggro-ing enemies, walk through the bushes you burned at the beginning of the run.
- Enter the middle warp pad in The Far Shore.